A street of red paper lanterns over wet stone along 20 lines. Free spins double every win and the street lights up further each spin: x2, x2, x3, x4, x7. The level only ever rises.
Red Lantern is strung across 20 lines, so one stake lights the whole street. Roughly 35 spins in every hundred pay, and most of those are small. Everything points at the Lantern Arch, and Lantern Climb is what stops a dark run from staying dark.
Lantern Climb. Free spins double every win and the street lights up further each spin: x2, x2, x3, x4, x7. The level only ever rises.
Every game is played in free virtual coins. There is no real-money gambling, no win holds value beyond the page, and nothing is sold. A random number generator produces each result, with no regard for the result before it.
Measured by running this page's own engine for 5,000,000 spins: coin RTP 96.5%, hit frequency 34.7%, free spins about once in 120 spins, a win of 10x your stake or more about once in 199 spins. Coin figures only — no money is staked or returned.
No sign-in and nothing to fill in. Pick a stake with minus and plus; it is split evenly over 20 lines.
Spin. The Knot Emblem covers for anything but the Lantern Coin.
Free spins double every win and the street lights up further each spin: x2, x2, x3, x4, x7. The level only ever rises.
A bright, steady evening with something happening most spins.
Plenty of paying spins return less than the stake that bought them. Frequency is what you are buying, not size.
| Symbol | Five on a line | Same, as a share of the stake |
|---|---|---|
| 4,500× line bet | 225× your stake | |
| 2,200× line bet | 110× your stake | |
| 1,100× line bet | 55× your stake | |
| 650× line bet | 32.5× your stake | |
| 440× line bet | 22× your stake | |
| 260× line bet | 13× your stake |
The five card ranks (10 to A) pay the least. Three Lantern Coins anywhere open the free round. Three of a kind and four of a kind are both priced in the paytable.
Free spins double every win and the street lights up further each spin: x2, x2, x3, x4, x7. The level only ever rises.
Spreading one stake over 20 lines buys frequent hits and modest ones.
Five Knot Emblem on a line, then the Lantern Arch.
Four a day, reset overnight, and progress on any street counts. They are optional.
Play while it is fun and quit when it is not. Choose your finishing time before you begin, and break off every so often. If gambling of any kind is causing you problems, ConnexOntario is free and confidential on 1 866 531 2600, 24 hours a day, or visit the Responsible Gambling Council and CCSA. Read our responsible play policy.
Scarlet Lantern is restricted to adults of 19 and over. Every coin is virtual and holds no monetary value: it cannot be bought, sold, withdrawn or exchanged. Nothing on the site is for sale, no prize of real value is offered, and a winning session here means nothing for real-money gambling.
If gambling is a problem, help is free and confidential: ConnexOntario 1 866 531 2600, 24 hours a day · Responsible Gambling Council · CCSA · Our responsible play policy
You are already playing Red Lantern for free and you always can. The free account opens the other two streets, and it keeps your coins, level and daily missions between visits.
Virtual coins. No real-money gambling, no prizes with real-world value, no in-app purchases. 19+.
All Google hands over is your verified email address and your first name.